Exposure of computer games among IHL students in Malaysia: case study of computer science students in UiTM Terengganu

Exposure of computer games among IHL students in Malaysia: case study of computer science students in UiTM Terengganu. Computer and Informatin Science, 3 (1). pp. 144-151. ISSN 1913-8997 (2010)



Abstract

A survey on users’ exposure of computer games among students of Institute of Higher Learning (IHL) has been done to
gather useful information and relevant data regarding this study. This exploratory study focused on how exposure to
computer games influenced students’ academic performance in two computer science related subjects from the student’s
point of view. These two subjects were Fundamental of Computer Science (CSC119) and Introduction to Problem
Solving (CSC125). The data was gathered from the questionnaire distributed among the whole population of Computer
Science students from October–July 2007 intake (67 respondents) and then the data was analyzed using Statistical
Package (SPSS version 12). From the analysis done, it is shown that respondents with early exposure score higher when
compared to those with the late exposure.

Item Type: Article
Keywords: Exposure, Computer related subject, Computer games, Opinion, Game-based learning
Taxonomy: By Subject > Computer & Mathematical Sciences > Computer Science
Local Content Hub: Subjects > Computer and Mathematical Sciences
Depositing User: Mohd Fadhli Samsudin
Date Deposited: 01 Oct 2021 23:13
Last Modified: 04 Oct 2021 08:47
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